My next consideration was to use the chat feature to ask him to stop, but if he'd already gone to the trouble of queuing for the swap shop just to steal items, I doubted this would be sufficient to dissuade him.Īnd then I hit on the solution - something which, ironically, had been the bane of my multiplayer experience in New Horizons. The problem with this, however, is that it's the "proper" way to close a session, and from past experience visitors retain all their items - meaning the thief would simply be teleported back home with all the goodies. With this on my mind, my first reaction was to use the formal way to end a session, which can be done via the minus button menu. Not to mention I really didn't want him to get away with it. I had the funds to replenish my shop if everything was taken, sure, but it would have been hugely time-consuming - and ruined my public sessions for several days. They clearly had no intention of swapping anything, and were well on their way to simply clearing out the stock.Īlthough I'd considered the possibility of this happening, I panicked. Putting my phone away, I saw that half the items in the swap shop had vanished - and the culprit was mid-way through hoovering up the remaining goods. Maybe someone was swapping out a lot of fruit at once? Odd. I was minding my own business managing the shop when, glancing down from my Nook phone, I noticed a mysterious absence of fruit in one section of the shop. Demand had grown so great, in fact, that I'd even set up a swap shop Twitter account just to manage all the requests to visit.Īnd then, as always, someone tried to ruin it all. There were a couple who stretched the rules by leaving flowers or a single iron nugget, but I was willing to forgive them (particularly given someone had donated 300k bells to cover costs). Guests were swapping out unwanted items and finding new trinkets to take home, with many showing stunning generosity and sending kind messages. After testing it with friends I'd opened my island up to the wider community via dodo code, and most people were behaving. It was a week after I'd established my swap shop in Animal Crossing: New Horizons, and things had been going surprisingly well.
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